Search found 154 matches

by ha1flosse
Mon Oct 14, 2013 11:23 pm
Forum: Finished Inkscape Work
Topic: low saturation
Replies: 3
Views: 1577

Re: low saturation

interesting work. didn't know that colornessless can be practised insofar as colornessless is kind of origin of colors, describing the absence of color or knowledge/experience of what color is. so it would be really difficult to practise colornessless while using brown and grey - tones. as far as th...
by ha1flosse
Wed Oct 02, 2013 10:41 pm
Forum: Competitions
Topic: open comic challenge
Replies: 15
Views: 8473

Re: open comic challenge

cool to see this rolling! it's a nice way for brainstorming...

Image

SVG: http://openclipart.org/detail/184503/br ... sse-184503

cheerio
by ha1flosse
Mon Sep 30, 2013 11:18 pm
Forum: Finished Inkscape Work
Topic: tiki
Replies: 0
Views: 1188

tiki

artwork from another project, feel free to use it for whatever, it's PD:

Image

SVG: http://openclipart.org/detail/184032/ti ... sse-184032

cheerio
by ha1flosse
Wed Jul 10, 2013 9:00 pm
Forum: Finished Inkscape Work
Topic: Jellyfish Dessert
Replies: 38
Views: 16350

Re: Jellyfish Dessert

new animated strip (gif, 1700kb): ..global warming..: http://jelly.haifashion.eu/index_e.html created with *inkscape (artwork)* *blender (animation, video cut, render)* *imagemagick (conversion to gif)* *gimp (gif compression)* *gifsicle (reduction of gif palette balancing quality/size)* new free-to...
by ha1flosse
Sun Jun 02, 2013 4:50 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

yeah, will tweak that and the border of the iris seems to be not accurate too.. thanks for the pointer.
by ha1flosse
Sun Jun 02, 2013 4:25 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

hey, thanks for the quick response - forgot to upload and overwrite the videos, sorry.
by ha1flosse
Sat Jun 01, 2013 9:40 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

edited material once again and added subsurface scattering (SSS), finished shapekeys for eyelids and eyes' material & textures. http://jelly.haifashion.eu/dl/animation/prev.jpg http://jelly.haifashion.eu/dl/animation/prev1.jpg to sum up, following textures delivered inkscape, bump/normal map del...
by ha1flosse
Wed Apr 24, 2013 7:37 am
Forum: Finished Inkscape Work
Topic: My latest frame by frame animation using Inkscape/Blender
Replies: 5
Views: 2565

Re: My latest frame by frame animation using Inkscape/Blende

my pleasure. funny, the hand is one of the details which look promising! nice work.
by ha1flosse
Tue Apr 23, 2013 7:28 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

sorry brynn, felt like the headfin looks similiar to a coxcomb and reworked the model for a closer match to what seahorses actually look like. reconsidered the decision after your post and compared the two versions with and without headfin.. still seems like it looks more balanced (->proportion head...
by ha1flosse
Tue Apr 23, 2013 7:17 pm
Forum: Finished Inkscape Work
Topic: My latest frame by frame animation using Inkscape/Blender
Replies: 5
Views: 2565

Re: My latest frame by frame animation using Inkscape/Blende

interesting work and nice details! you could use shapekey-animation for svg-curves in blender to save A LOT of time and get a good night's sleep rather than drawing and animating the cartoon frame-by-frame. beside that, blender is capable of cutting videos, so there is no need for windows movie make...
by ha1flosse
Wed Apr 17, 2013 9:31 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

hi brynn, hey Lazur URH, thanks for the feedback and the pictures! there are a lot of awesome creatures underwater. the leafy seahorse is amazing and the skin of the yellow fish is a nice reference! for now, there had been some changes following your suggestions. changed the materials' shading by tw...
by ha1flosse
Sun Apr 07, 2013 5:17 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

edited the head once more and used displacement map for simple coronet as finish:

edit:updated video/render; see below

suggestions and critics welcome!

cheerio
by ha1flosse
Wed Apr 03, 2013 9:59 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

yeah, shadow looks still kind of weird. doing as suggested, change of sunlight/ambient color to something more suitable for underwater lighting and maybe tweaking spec/color-values of the material will change this to a better. another hemilight would break the classic light setup as explained here (...
by ha1flosse
Wed Apr 03, 2013 5:44 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

..that won't drive anyone crazy as long as the world is already. i wont add any more details, just figuring out the skin-material which is pretty tricky. actually i changed the light setup to classic 3 point setup with sunlight and hemisphere, added a normal/bump map generated with gimp normal-map-p...
by ha1flosse
Sun Mar 24, 2013 5:01 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

hi druban, thanks. edited the pattern and seems less giraffe now, added some bumpiness. material and reflections are still imperfect.

edit: update video/render; see below

cheerio
by ha1flosse
Fri Mar 22, 2013 5:39 am
Forum: Work in progress
Topic: Oh the Dilemma…
Replies: 13
Views: 4392

Re: Oh the Dilemma…

looks like a broken egg on the right side. nice sketch, but scared bird + holding hand indeed evokes strange feelings ..
by ha1flosse
Fri Mar 22, 2013 5:01 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

maybe the term "texture" had been used in classic painting originally "Wikipedia: Texture in painting is the look and feel of the canvas." and later in cgi. texture in classic and modern painting "...connotates depth, or something you could feel with fingers" as you say...
by ha1flosse
Wed Mar 20, 2013 11:58 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

hey Lazur URH, hi brynn, thanks a lot for your feedback which really helps to improve the work. so i agree - the reflection/shading is too much white, burning and unnatural, i'll try to achieve a more natural look reducing the reflections, maybe that affects the shading under the chin too so i can p...
by ha1flosse
Tue Mar 19, 2013 10:15 am
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

created some textures using inkscape exclusively. edit:updated videos; see below body uv texture: http://jelly.haifashion.eu/dl/animation/body_uv.svg heads' fin uv texture: http://jelly.haifashion.eu/dl/animation/fin_head_uv.svg clues, tips, hints, suggestions and critics are very welcome! cheerio
by ha1flosse
Mon Feb 25, 2013 10:15 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

hey brynn, really glad you like it! hope this will turn out well because i am struggeling a bit with the textures always tending to make things complicated. seems to me it is the hardest part to keep it simple if it is not. thanks for the tips speeding up inkscape which helped a lot. as long as i se...
by ha1flosse
Fri Feb 22, 2013 8:22 pm
Forum: Inkscape & other
Topic: inkscape & blender
Replies: 39
Views: 20952

Re: inkscape & blender

small progress creating characters' material, shader and basic - texture which is fully inkscaped (with the spray tool) and a bit gimped by blurring the textures appearance using the gaussian filter. if you like to watch: edit: updated video/render; see below beside that, i experienced huge performa...
by ha1flosse
Tue Feb 12, 2013 12:22 am
Forum: Competitions
Topic: open comic challenge
Replies: 15
Views: 8473

Re: open comic challenge

sorry, i have too much to do right now, so i will continue the next frame as soon as i can...

cheerio
by ha1flosse
Wed Jan 23, 2013 7:54 am
Forum: Finished Inkscape Work
Topic: haircut
Replies: 0
Views: 1555

haircut

time for a haircut (but not sure that i haven't seen this as cartoon before..)

Image

cheerio
by ha1flosse
Sat Jan 19, 2013 6:15 am
Forum: Finished Inkscape Work
Topic: Jellyfish Dessert
Replies: 38
Views: 16350

Re: Jellyfish Dessert

new years' strip

..hard luck..: http://jelly.haifashion.eu/index_e.html

free to use svg - artwork:

Image

http://openclipart.org/detail/174328/sq ... sse-174328

cheerio
by ha1flosse
Sun Jan 13, 2013 8:49 pm
Forum: Help with using Inkscape
Topic: Need a surrogate export...
Replies: 3
Views: 734

Re: Need a surrogate export...

..had the same issues with previous inkscape version (48.2), seems some of these bugs are fixed in actual development builds. since i am using inkscape on ubuntu 11.04, i just can provide the ppa:inkscape.dev/trunk (also see here: https://launchpad.net/~inkscape.dev/+archive/trunk). here is the rend...

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