jabiertxof wrote:From http://graficalibre.org/ we are planing relase it compiled, I pesonaly compile the .deb for Debian Testing 64 and both branch.
This thigs are open for all have skills and want help. Personaly my level of english is poor and think is imposibol to me explain beter than the page i give in the last post.
jabiertxof wrote:Brainless, what opinion about Wheight adgustable nodes?
Brainless wrote:Edit - I forgot to add to my wishlist:
1. a "trim" function working on segments of open paths (like the scissors in Illustrator);
2. a "join" function able to insert a node in the intersection of two open/closed paths (add the node to both paths or even better to join paths using the intersection node as common one);
3. an "offset/inset" function working on open paths
4. more to come with more experience and practice.
Brainless wrote:jabiertxof wrote:Brainless, what opinion about Wheight adgustable nodes?
Honestly speaking, I don't see in which cases they could be useful. Using handles, in a way, is like giving that control point a "weight", am I right? Maybe it could be an alternative to "move" the control point, but I'm coming from handcraft works so to me it fits better to change manually instead of inputting a numerical value.
Of course is just my opinion and it comes from what I draw in Inkscape: to me the key point is to be accurate in reproducing the lines I have as reference. Probably, for free-hand drawings it could be a nice alternative. It could be nice to have the opinion of an "artist" oriented user.
Brainless wrote:1. Trim: yes, but addng manually is very often not so accurate. Consider that sometimes I have to care of a precision of less than half a mm due to scale factors.
Brainless wrote:3. For what I have experienced, offsets and insets do not work on open paths, but only on closed areas. Many times I have to offset/inset curves with first and last node not connected by a segment.
Brainless wrote:2. It's true, but double clicking add a node only to one of the paths, not to both. With the current tools, I should double click on the first to add a node, split the path, double click on the second, split the path. Get rid of uselss segments, join in the new position. Long time and sometimes not so accurate as it could be an automatic function.
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