Game scene wip

Post unfinished work here for feedback and advise.
toxigames
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Joined: Sat Aug 17, 2013 7:28 pm

Game scene wip

Postby toxigames » Fri Apr 14, 2017 12:40 am

Soon finished with the player airfield. What do you think about it, any suggestions? I am thinking about adding a flag and perhaps a lookout tower :)

Image


Working on some water and a battleship. It's nearing completion I think :)

Image

Game scene work in progress. I have worked a bit on some new graphics for my scene and this is so far what I have come up with. Feedback is very welcome :) Ctrl-Click for go to new browser tab with full image at imgur.com

Image


OLD SCENE:
Game scene work in progress. Click for full image

Image
Last edited by toxigames on Sat Jun 24, 2017 4:34 am, edited 16 times in total.

Lazur
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Re: Game scene wip

Postby Lazur » Fri Apr 14, 2017 6:21 am

Hi.

The landscape section texture looks too vivid and bright to me, and its overall simplistic style with the trees are in too much contrast with the sprites
-which are nicely detailed, but at this size they are harder to distinguish.
Including the Sun in the scenery might not be a good idea with the blinking lights surrounding.

toxigames
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Re: Game scene wip

Postby toxigames » Fri Apr 14, 2017 8:56 pm

Thank you Lazur, my idea was to make the important game objects clear to see and detailed so the player can have easy focus on the important stuff, but I can see how it seems off from the landscapes more simple style.

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BlueKnight
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Re: Game scene wip

Postby BlueKnight » Sun Apr 16, 2017 12:28 am

Very, very cool!

It is looking good, my friend! Keep it up!


Just one little comment:
I think the style of some objects (e.g. the "pipes", and little missiles) are not "talking" perfectly with the scenario, maybe you could think about it.

But I am newbie at this, and I am not as professional as you. It is just my amateur opinion.


Thank you!

toxigames
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Re: Game scene wip

Postby toxigames » Sun Apr 16, 2017 2:13 am

oh wow, professional.. Im honestly honored because I consider myself very much an amateur also. Thanks for the feedback, and I do see the point about those smaller sprites being a different style, more detailed, than landscape. I'll have to think about that, perhaps detailing the landscape also.

toxigames
Posts: 141
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Re: Game scene wip

Postby toxigames » Thu May 18, 2017 9:34 pm

UPDATE: Game scene work in progress. I have worked a bit on some new graphics for my scene and this is so far what I have come up with. Feedback is very welcome :) Ctrl-Click for go to new browser tab with full image at imgur.com

Image

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brynn
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Re: Game scene wip

Postby brynn » Fri May 19, 2017 3:50 am

Oh, the depth and detail is wonderful! Well done!

Hhmm...after some thought. Might need more of a helipcopter than airplane, to navigate the terrain.....?

Edit - Oooh, I know what it reminds me of. Reminds me a little of Roadrunner terrain!

toxigames
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Re: Game scene wip

Postby toxigames » Fri May 19, 2017 4:37 am

Thank you brynn. And a helicopter yes, that's not a bad idea at all :)

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BlueKnight
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Re: Game scene wip

Postby BlueKnight » Fri May 19, 2017 12:51 pm

It is looking better now, as brynn said a helicopter would make more sense... But this is just a game.

Very good!

toxigames
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Re: Game scene wip

Postby toxigames » Sat May 20, 2017 11:12 pm

Thank you BlueKnight! :) I'm thinking about having both a helicopter and a plane. Perhaps helicopter will have more maneuverability but use more fuel, while plane will be faster and use less fuel but with less maneuverability.

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brynn
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Re: Game scene wip

Postby brynn » Mon May 22, 2017 7:46 am

toxigames wrote:Perhaps helicopter will have more maneuverability but use more fuel, while plane will be faster and use less fuel but with less maneuverability.

I like that idea :D

Beta0
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Re: Game scene wip

Postby Beta0 » Mon May 22, 2017 10:23 am

The new one seems more easy on the eyes than the first one. Also, the first one had a lot of negative space. Clearly, there's some improvement going on here. You did well. :)

toxigames
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Re: Game scene wip

Postby toxigames » Sun May 28, 2017 7:33 am

Thank you Beta0, I'm really happy for the feedback! I'm trying to better myself and also to spend more time doing it. Too much procrastination sometimes unfortunately :/

toxigames
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Re: Game scene wip

Postby toxigames » Sun May 28, 2017 7:39 am

Working on some water and a battleship. It's nearing completion I think :)

Image

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brynn
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Re: Game scene wip

Postby brynn » Sun May 28, 2017 1:13 pm

Wow!

I've always been curious about how games are made. I guess once you make the graphics, you can find or buy the code which runs the game? Or if you're talented, write the code yourself?

toxigames
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Re: Game scene wip

Postby toxigames » Mon May 29, 2017 5:24 am

I only know some beginner Java and Python, so I use a program called Gamemaker. It simplifies the process a lot and enables users to make games with little or even no programming skills. It's well suited for smaller games, especially 2D games. It's also very useful for prototyping a game, a basic prototype for a game can be slabbed together in mere hours. It comes with a marketplace for users to buy or sell extensions that provide functionality so you don't have to code it yourself. For example a complete working UI, or a complete 2D lighting engine, a 2D water physics simulation engine etc.

toxigames
Posts: 141
Joined: Sat Aug 17, 2013 7:28 pm

Re: Game scene wip

Postby toxigames » Sat Jun 24, 2017 4:34 am

Soon finished with the player airfield. What do you think about it, any suggestions? I am thinking about adding a flag and perhaps a lookout tower.

Image
Last edited by toxigames on Sun Jun 25, 2017 3:18 am, edited 1 time in total.

tylerdurden
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Location: Michigan, USA

Re: Game scene wip

Postby tylerdurden » Sat Jun 24, 2017 7:41 am

Hi,
Instead of a flag, maybe a windsock?
Have a nice day.

I'm using Inkscape 0.92.2 (5c3e80d, 2017-08-06), 64 bit win8.1

The Inkscape manual has lots of helpful info! http://tavmjong.free.fr/INKSCAPE/MANUAL/html/

toxigames
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Re: Game scene wip

Postby toxigames » Sat Jun 24, 2017 8:14 am

tylerdurden wrote:Hi,
Instead of a flag, maybe a windsock?


Oh yeah, that's the one to fit an airfield, thanks!


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